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Force Out the Truth

From TactWiki

Title: Force Out the Truth
Start NPC:
Name: Kavarou Mangred
Town: The Beacon of Hafeez al'Azzimat
Region: The Temple of Dailuk
Continent: Qalia
/loc: 51243, -80432, 1629
Diplomacy Needed: 45
Faction Needed: none
Presence Needed: 25 Crafter, 25 Noble
Reward: One of:

image:AhgrammunClergyPants.jpg image:AhgrammunCrafterPants.jpg image:AhgrammunNoblePants.jpg image:AhgrammunOutsiderPants.jpg

Experience Gain: unknown
Faction Changes: none
Repeatable: no
Previous Quest: Rooting Out the Spy
Next Quest: Save the Sultan or Save the Beacons or Stop the Cultists

Contents

Game Description

  • Confront Pekwie Tequami (in Ahgram in the Palace area -72410, -1993, 3424)
  • Confront the Perpetrator

Threaten Pekwie Tequami into disclosing to you the identity of his employer.

Confront the perpetrator when you have the name.

Walkthrough

There are markers for the NPCs. The Emir is on the second floor of the palace next to the Sultan.


Dialogue

Quest Offering

Kavarou Mangred says, "Do not think I am lying when I say that I don't know who is at the very top of this. I was sent a letter through a courier, and likely he received it from another courier. I can tell you though that it came from the palace in Ahgram. When I traced it there, I stopped looking. I recommend you do the same."

"The man who sent me on this missive is not one you'll get information from easily, but with brutal enough tactics, you just might get him to talk. Do you have it in you?"

Pekwie Tequami

Give Me the Name

  • You say, "Pekwie Tequami, I need to speak with you."
  • "Do you need something deliver?" asks Pekwie Tequami brightly.
  • You shake your head and say, "No. I need to know about something you already delivered."
  • Pekwie Tequami frowns slightly and asks, "What do you need to know? I deliver a lot of messages, so I can't guarantee I'll remember."
  • "You'll remember this," you say. "You'll remember this because someone in the palace sent you to people you likely knew you shouldn't be having any dealings with."
  • Pekwie Tequami pales and says, "I am sure I don't know anything about that."
  • You say, "Oh? Perhaps a nice little flick of a dagger in your side will help." You step toward him.
  • He steps back and says, "You wouldn't..."
  • "I would," you say. "Your life is worth nothing next to that information. Spilling your blood would spare lives of many others."
  • "I... I didn't mean to get involved in anything subversive," he says. "When the Emir sent me on the first deliver, I couldn't have known..."
  • "The Emir?" you ask. "Emir Rostam Zanjani?"
  • Pekwie Tequami nods and says, "You can see why I couldn't deny him. He is second only to the Sultan!"
  • You nod and say, "Very well. You will be spared."
  • "Only by you," whispers Pekwie Tequami. "When the Emir finds out that I've betrayed him... Well, I doubt I will love much longer."
  • "Perhaps you should run then," you say. "Isn't that what couriers do best?"

Emir Rostam Zanjani

Your Plans

  • You say in a low voice, "Emir Rostam Zanjani, a word with you, if you would..."
  • "I am not sure that I have time at the moment," he says, "if you would please..."
  • "You do not want me to say the things I have to say any louder than I am," you say. "Do not force me to raise my voice."
  • The Emir studies you, asking, "What do you have to say?"
  • "I know about the attack on the Beacons," you say, "and I know about the Cult of the Jackal. And I know about Zhila Mahdavi-Kia."
  • "Ah," says the Emir, exhaling.
  • "What I don't know is why the Sultan's dearest friend is betraying him," you say. "Perhaps you can help me with that."
  • "I have not, nor would I ever, betray the Sultan," says the Emir coldly. "And I will not stand to hear one such as yourself accuse me of it."
  • "Then why bring a viper to his breast?" you ask. Why encourage a war between Ahgram and Khal?"
  • "To begin with, I had nothing to do with the marraige of Zhila to our illustrious Sultan," he says. "In fact, I did everything I could to stop it. I know she has ill designs for our Sultan, but he will not send her away."
  • "Secondly, I have not begun anything that was not already in the process," he says. "I have merely sped up the process so that we can stop watching our backs and focus on advancing."
  • "And the Cult?" you ask. "How can you justify aligning yourself to them?"
  • "I have not," he says. "I have merely given them power to overcome another Cult, the Cult of the Scorpion, who I believe to be much the greater threat. That they will then send their minions to aid in the downfall of the Beacons is my pay."
  • "But they would stir up chaos," you say. "The economic devastation that will be left after the Beacons are lost is exactly the sort of thing they are trying to bring about."
  • "They are under my control," he says. "I will stop them when I need to."
  • "You cannot presume that," you say. "You cannot presume that any of this is going to work out the way you want it to. You are playing with forces you can't possibly hope to control and will bring great ruin to this continent."
  • "Still," he says, "you cannot turn me in. I am intergral to our continued stability. If I am gone, there will be nothing to stop the Cults, or the mercenaries, or Zhila."


Quest Completion

The Emir studies you and says, "So you see, the best you can hope to do with what you know is stop some small part of it, but you can't hope to stop all of it."

[Continue]

"And you should know that Zhila plans on moving against the Sultan very soon," he says. "If you do not move to stop her, the Sultan will die, and if you do not take the time to stop her, everything else I have put into motion will run her course."

"So what is it going to be? That Cult, the Sultan, or the Beacons?"


Parleys

Pekwie Tequami

Name: Pekwie Tequami Level: 45 Station: Crafter
Title: Give Me the Name Conversation: Incite Image:InciteIcon2.jpg Presence Needed: 25
Cards Played:

Emir Rostam Zanjani

Name: Emir Rostam Zanjani Level: 45 Station: Noble
Title: Your Plans Conversation: Convince Image:ConvinceIcon.jpg Presence Needed: 25
Cards Played:

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